Dreamed of Game Testing
I was sitting around my front room table with a bunch of friends (who all looked like themselves for a change) teaching them a new game mechanic involving tracking stats and actions on cards with poker chips. Everyone had a set of 6 sided dice, one of one color, two of another and three of a third. The colors were not related to the game other than as a mechanism to allow rolling of larger numbers of dice without rolling larger numbers of dice. (Say if you needed 7 dice you rolled all six and doubled the single die of a different color.) There was a part of the game that did involve using color to allow for tactical maneuvering. The more skill you had the more color choices you got to make. I'm not really sure how the game mechanism worked now that a couple of hours of work have gone by.
Ad astra per technica,
FF
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